godot/thirdparty/wslay
Rémi Verschelde d5d02b9a85 wslay: Sync with upstream 0e7d106ff
0e7d106ff8

Just a couple style fixes. Updating only so we know we don't have to review changes
since upstream development seems dormant.

(cherry picked from commit adfc46db4d)
2023-06-16 17:19:16 +02:00
..
patches wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay wslay: Sync with upstream 0e7d106ff 2023-06-16 17:19:16 +02:00
COPYING WebSocket module now uses wslay library. 2019-07-04 15:03:04 +02:00
config.h wslay: Sync with upstream 0e7d106ff 2023-06-16 17:19:16 +02:00
wslay_event.c wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_event.h wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_frame.c wslay: Sync with upstream 0e7d106ff 2023-06-16 17:19:16 +02:00
wslay_frame.h wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_macro.h wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_net.c wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_net.h WebSocket module now uses wslay library. 2019-07-04 15:03:04 +02:00
wslay_queue.c wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
wslay_queue.h wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00