godot/tests
Leon Stansfield 6c4ee85f29
Add unit tests for HeightMapShape3D
Added test cases for constructor and property getters/setters:
- Map width, depth, and data
- Minimum and maximum height
- Update map data from image
2024-09-06 09:54:48 +02:00
..
core Merge pull request #70096 from rune-scape/stringname-dict 2024-09-03 17:38:06 +02:00
data Add unit tests for CryptoKey 2024-03-01 07:17:59 +00:00
python_build SCons: Add method to generate raw cstrings 2024-07-31 14:22:04 -05:00
scene Add unit tests for HeightMapShape3D 2024-09-06 09:54:48 +02:00
servers Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
SCsub SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
create_test.py [Tests] Improve argument description and snake_case name conversion of test generator script 2024-09-04 16:04:31 +02:00
display_server_mock.h Add input event callback to `DisplayServerHeadless` 2024-06-05 20:34:35 +02:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Add const char * overloads to String class 2024-05-07 10:53:00 -04:00
test_main.cpp Add unit tests for HeightMapShape3D 2024-09-06 09:54:48 +02:00
test_main.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_tools.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.cpp Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_utils.h Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_validate_testing.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00