godot/modules/mono/editor
Ignacio Etcheverry 2c83255013 Fix C# bindings detection of abstract classes
ClassDB::can_instance was changed recently breaking our code, as the editor is not yet initialized. Check ClassInfo::creation_func directly.
2019-07-08 15:13:57 +02:00
..
GodotTools Fix InvalidCastException when loading script metadata 2019-07-08 15:12:04 +02:00
bindings_generator.cpp Fix C# bindings detection of abstract classes 2019-07-08 15:13:57 +02:00
bindings_generator.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
csharp_project.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
csharp_project.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
editor_internal_calls.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
editor_internal_calls.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_export.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_export.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
script_class_parser.cpp Fix parsing of generic type declarations in C# source files. 2019-03-20 17:23:11 +01:00
script_class_parser.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00