.. |
SCsub
|
Moving lens distortion shader into drivers and adding GLES2 support
|
2018-10-02 17:14:43 +10:00 |
blend_shape.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
canvas.glsl
|
fixed uv missing in vertex shader of canvas.
|
2018-12-13 07:48:30 +01:00 |
canvas_shadow.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
copy.glsl
|
Adding option to re-orient our sky
|
2018-12-15 19:41:34 +11:00 |
cube_to_dp.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
cubemap_filter.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
effect_blur.glsl
|
Fix style issues and signature mismatch
|
2018-11-28 10:21:07 +01:00 |
exposure.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
lens_distorted.glsl
|
Moving lens distortion shader into drivers and adding GLES2 support
|
2018-10-02 17:14:43 +10:00 |
particles.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
resolve.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
scene.glsl
|
Cleanup after @reduz :)
|
2019-01-21 11:12:55 +01:00 |
screen_space_reflection.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_blur.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_minify.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
subsurf_scattering.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
tonemap.glsl
|
Merge pull request #21436 from CptPotato/tonemap-fixes
|
2018-10-02 15:42:15 +02:00 |