godot/modules/openxr
Rémi Verschelde c6671d9961
Merge pull request #86906 from Malcolmnixon/avatar-capable-openxrhand
Add ability to drive full-body avatars using OpenXRHand
2024-01-08 14:53:20 +01:00
..
action_map Remove unused grip touch action from default OpenXR action map 2023-11-18 20:17:28 +11:00
doc_classes Add ability to drive full-body avatars using OpenXRHand 2024-01-07 12:08:54 -05:00
editor Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
extensions Fix various typos with codespell 2023-10-06 12:52:22 +02:00
scene Add ability to drive full-body avatars using OpenXRHand 2024-01-07 12:08:54 -05:00
SCsub openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table 2023-10-26 10:01:48 +02:00
config.py Ensure OpenXR classes are declared properly 2023-08-28 09:37:04 +02:00
openxr_api.cpp OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_api.h OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_api_extension.cpp Add GDExtension support for OpenXR extension wrappers 2023-07-26 10:27:14 +02:00
openxr_api_extension.h Add GDExtension support for OpenXR extension wrappers 2023-07-26 10:27:14 +02:00
openxr_interface.cpp OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_interface.h OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_platform_inc.h Implement OpenXR Foveated rendering support 2023-09-25 17:12:20 +10:00
openxr_util.cpp Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
openxr_util.h Allow unbundling OpenXR (for Linux distros) 2023-06-16 16:25:04 +02:00
register_types.cpp OpenXR Fix small hand tracking issues 2023-10-04 13:18:31 +11:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
util.h Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00