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2cea42cc7f
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Aaron Franke
2cea42cc7f
Rename Projection
matrix
to
columns
2022-10-04 12:34:19 -05:00
..
fog.cpp
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
fog.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
gi.cpp
Rename Projection
matrix
to
columns
2022-10-04 12:34:19 -05:00
gi.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
sky.cpp
Rename Projection
matrix
to
columns
2022-10-04 12:34:19 -05:00
sky.h
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00