godot/modules/text_server_fb
Pedro J. Estébanez 469fa47e06
Make all file access 64-bit (uint64_t)
This changes the types of a big number of variables.

General rules:
- Using `uint64_t` in general. We also considered `int64_t` but eventually
  settled on keeping it unsigned, which is also closer to what one would expect
  with `size_t`/`off_t`.
- We only keep `int64_t` for `seek_end` (takes a negative offset from the end)
  and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means
  we only need to guard against passing negative values in `core_bind.cpp`.
- Using `uint32_t` integers for concepts not needing such a huge range, like
  pages, blocks, etc.

In addition:
- Improve usage of integer types in some related places; namely, `DirAccess`,
  core binds.

Note:
- On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with
  version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for
  big files on 32-bit Windows builds made with that toolchain. We might add a
  workaround.

Fixes #44363.
Fixes godotengine/godot-proposals#400.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2021-05-17 15:06:19 +02:00
..
SCsub
bitmap_font_fb.cpp Improve bitmap font scaling. Fix default theme font size. 2021-03-08 09:56:40 +02:00
bitmap_font_fb.h [Text Server] Restores bitmap font dynamic construction functions. 2021-02-15 10:46:49 +02:00
config.py Make FreeType optional for export templates. 2021-02-19 15:01:46 +02:00
dynamic_font_fb.cpp Make all file access 64-bit (uint64_t) 2021-05-17 15:06:19 +02:00
dynamic_font_fb.h [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
font_fb.h [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
register_types.cpp
register_types.h
text_server_fb.cpp [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
text_server_fb.h [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00