godot/main
2021-05-14 11:28:48 -07:00
..
tests Backport 6b99bda "Added support for arrays as shader struct members" to 3.4 2021-05-14 11:28:48 -07:00
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-04-06 22:53:20 +02:00
godotcontrollerdb.txt [HTML5] Logitech Dual Action Gamepad FF/Linux 2021-03-23 13:16:23 +01:00
input_default.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
input_default.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
main_timer_sync.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
main.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
main.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
performance.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
performance.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 15:09:17 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00