godot/modules/enet
Fabio Alessandrelli a816d74fdf [Net] Fix ENetMultiplayerPeer status during connection.
While the client emitting "peer_connect" for the server, the status was
still set to CONNECTION_CONNECTING, causing bugs in the upper layer.
2021-08-06 02:00:56 +02:00
..
doc_classes
SCsub
config.py
enet_connection.cpp
enet_connection.h
enet_multiplayer_peer.cpp [Net] Fix ENetMultiplayerPeer status during connection. 2021-08-06 02:00:56 +02:00
enet_multiplayer_peer.h [Net] Implement RPC channels in MultiplayerAPI. 2021-07-30 17:29:50 +02:00
enet_packet_peer.cpp
enet_packet_peer.h
register_types.cpp
register_types.h