godot/modules/gdscript
Adam Scott 09dc11bff5 Add missing `script_type` `nullptr` check
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
(cherry picked from commit 1236302388)
2023-06-16 20:55:24 +02:00
..
doc_classes Add more info on the nature of NAN 2023-06-16 15:12:59 +02:00
editor
icons
language_server LSP: don't send empty completion command 2023-05-12 12:31:21 +02:00
tests GDScript: Fix warning ignoring for member variables 2023-06-16 20:55:20 +02:00
SCsub
config.py
gdscript.cpp
gdscript.h
gdscript_analyzer.cpp GDScript: Fix `validate_call_arg()` for unresolved datatype 2023-06-16 20:55:23 +02:00
gdscript_analyzer.h
gdscript_byte_codegen.cpp
gdscript_byte_codegen.h
gdscript_cache.cpp
gdscript_cache.h
gdscript_codegen.h
gdscript_compiler.cpp
gdscript_compiler.h
gdscript_disassembler.cpp
gdscript_editor.cpp
gdscript_function.cpp
gdscript_function.h
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Add missing `script_type` `nullptr` check 2023-06-16 20:55:24 +02:00
gdscript_parser.h
gdscript_rpc_callable.cpp
gdscript_rpc_callable.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp
gdscript_warning.cpp
gdscript_warning.h
register_types.cpp
register_types.h