godot/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-wri...

47 lines
1.6 KiB
GDScript

# https://github.com/godotengine/godot/issues/70964
func test():
test_construct(0, false)
test_utility(0, false)
test_builtin_call(Vector2.UP, false)
test_builtin_call_validated(Vector2.UP, false)
test_object_call(RefCounted.new(), false)
test_object_call_method_bind(Resource.new(), false)
test_object_call_method_bind_validated(RefCounted.new(), false)
print("end")
func test_construct(v, f):
@warning_ignore("unsafe_call_argument")
Vector2(v, v) # Built-in type construct.
assert(not f) # Test unary operator reading from `nil`.
func test_utility(v, f):
abs(v) # Utility function.
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call(v, f):
@warning_ignore("unsafe_method_access")
v.angle() # Built-in method call.
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call_validated(v: Vector2, f):
@warning_ignore("return_value_discarded")
v.abs() # Built-in method call validated.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call(v, f):
@warning_ignore("unsafe_method_access")
v.get_reference_count() # Native type method call.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_method_bind(v: Resource, f):
@warning_ignore("return_value_discarded")
v.duplicate() # Native type method call with MethodBind.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_method_bind_validated(v: RefCounted, f):
@warning_ignore("return_value_discarded")
v.get_reference_count() # Native type method call with validated MethodBind.
assert(not f) # Test unary operator reading from `nil`.