godot/scene
Michael Alexsander 2d848227cf
Add 'get_previous_tab()' to 'Tabs'
(cherry picked from commit 2b319889cb)
2020-09-24 14:43:10 +02:00
..
2d Reorder sprite h_frames & v_frames 2020-09-24 14:43:10 +02:00
3d Reorder sprite h_frames & v_frames 2020-09-24 14:43:10 +02:00
animation Revert "bug with Tween.is_active, fixes #39760" 2020-08-25 12:58:40 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Format remote printerr properly in script debugger output 2020-07-02 17:43:37 +02:00
gui Add 'get_previous_tab()' to 'Tabs' 2020-09-24 14:43:10 +02:00
main Expose NOTIFICATION_POST_ENTER_TREE 2020-08-14 00:32:05 +02:00
resources Fix hints on PhysicsMaterial bounce/friction. 2020-09-24 14:43:07 +02:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00