godot/scene/2d
PouleyKetchoupp 2dc5ff0caa Fix Joint2D/Joint3D node path reset on scene switch
When one of the bodies exited the tree, the corresponding node path was
reset instead of just resetting the joint from the physics server. That
was causing the node path to be reset on scene switch when one of the
bodies is under the joint in the scene tree.
2021-03-02 08:24:50 -07:00
..
animated_sprite_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
animated_sprite_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
area_2d.cpp Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
area_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
audio_stream_player_2d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_2d.h Modernize atomics 2021-02-18 17:12:46 +01:00
back_buffer_copy.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
back_buffer_copy.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_2d.cpp Refactor Process Mode 2021-02-18 20:39:55 -03:00
camera_2d.h Refactor Process Mode 2021-02-18 20:39:55 -03:00
canvas_group.cpp Remove memory leak in Canvas Group 2021-01-03 21:29:18 +01:00
canvas_group.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
canvas_modulate.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
canvas_modulate.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_object_2d.cpp Use real_t in physics nodes 2021-01-29 19:59:58 -05:00
collision_object_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_polygon_2d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_polygon_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
collision_shape_2d.cpp Merge pull request #41644 from Eoin-ONeill-Yokai/collision_2d_shape_visualization_fix 2021-02-18 23:42:02 +01:00
collision_shape_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
cpu_particles_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
cpu_particles_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gpu_particles_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
gpu_particles_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joints_2d.cpp Fix Joint2D/Joint3D node path reset on scene switch 2021-03-02 08:24:50 -07:00
joints_2d.h Fix Joint2D/Joint3D node path reset on scene switch 2021-03-02 08:24:50 -07:00
light_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
light_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_occluder_2d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_occluder_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
line_2d.cpp Line2D::set_point_position Fail if passed index is out of bounds 2021-02-21 13:50:11 +01:00
line_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
line_builder.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
line_builder.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_obstacle_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_region_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
navigation_region_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
node_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
parallax_background.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
parallax_background.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
parallax_layer.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
parallax_layer.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
path_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
path_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_body_2d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
physics_body_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
polygon_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
polygon_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
position_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_2d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
ray_cast_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_2d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
skeleton_2d.cpp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
skeleton_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
sprite_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
tile_map.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
tile_map.h Removed _change_notify 2021-02-10 19:31:24 -03:00
touch_screen_button.cpp Merge pull request #44737 from KoBeWi/touch_shape_screen_centered_button 2021-02-19 13:45:23 +01:00
touch_screen_button.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
visibility_notifier_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
y_sort.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
y_sort.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00