e4213e66b2
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
220 lines
6.5 KiB
C++
220 lines
6.5 KiB
C++
/*************************************************************************/
|
|
/* gd_mono.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef GD_MONO_H
|
|
#define GD_MONO_H
|
|
|
|
#include "../godotsharp_defs.h"
|
|
#include "gd_mono_assembly.h"
|
|
#include "gd_mono_log.h"
|
|
|
|
#ifdef WINDOWS_ENABLED
|
|
#include "../utils/mono_reg_utils.h"
|
|
#endif
|
|
|
|
#define SCRIPTS_DOMAIN GDMono::get_singleton()->get_scripts_domain()
|
|
#ifdef TOOLS_ENABLED
|
|
#define TOOLS_DOMAIN GDMono::get_singleton()->get_tools_domain()
|
|
#endif
|
|
|
|
class GDMono {
|
|
|
|
bool runtime_initialized;
|
|
bool finalizing_scripts_domain;
|
|
|
|
MonoDomain *root_domain;
|
|
MonoDomain *scripts_domain;
|
|
#ifdef TOOLS_ENABLED
|
|
MonoDomain *tools_domain;
|
|
#endif
|
|
|
|
GDMonoAssembly *corlib_assembly;
|
|
GDMonoAssembly *api_assembly;
|
|
GDMonoAssembly *project_assembly;
|
|
#ifdef TOOLS_ENABLED
|
|
GDMonoAssembly *editor_api_assembly;
|
|
GDMonoAssembly *editor_tools_assembly;
|
|
#endif
|
|
|
|
HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies;
|
|
|
|
void _domain_assemblies_cleanup(uint32_t p_domain_id);
|
|
|
|
bool _load_corlib_assembly();
|
|
bool _load_core_api_assembly();
|
|
#ifdef TOOLS_ENABLED
|
|
bool _load_editor_api_assembly();
|
|
bool _load_editor_tools_assembly();
|
|
#endif
|
|
bool _load_project_assembly();
|
|
|
|
bool _load_all_script_assemblies();
|
|
|
|
void _register_internal_calls();
|
|
|
|
Error _load_scripts_domain();
|
|
Error _unload_scripts_domain();
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Error _load_tools_domain();
|
|
#endif
|
|
|
|
#ifdef DEBUG_METHODS_ENABLED
|
|
uint64_t api_core_hash;
|
|
#ifdef TOOLS_ENABLED
|
|
uint64_t api_editor_hash;
|
|
#endif
|
|
void _initialize_and_check_api_hashes();
|
|
#endif
|
|
|
|
bool _load_assembly(const String &p_name, GDMonoAssembly **r_assembly);
|
|
|
|
GDMonoLog *gdmono_log;
|
|
|
|
#ifdef WINDOWS_ENABLED
|
|
MonoRegInfo mono_reg_info;
|
|
#endif
|
|
|
|
protected:
|
|
static GDMono *singleton;
|
|
|
|
public:
|
|
#ifdef DEBUG_METHODS_ENABLED
|
|
uint64_t get_api_core_hash() { return api_core_hash; }
|
|
#ifdef TOOLS_ENABLED
|
|
uint64_t get_api_editor_hash() { return api_editor_hash; }
|
|
#endif
|
|
#endif
|
|
|
|
static GDMono *get_singleton() { return singleton; }
|
|
|
|
// Do not use these, unless you know what you're doing
|
|
void add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly);
|
|
GDMonoAssembly **get_loaded_assembly(const String &p_name);
|
|
|
|
_FORCE_INLINE_ bool is_runtime_initialized() const { return runtime_initialized; }
|
|
_FORCE_INLINE_ bool is_finalizing_scripts_domain() const { return finalizing_scripts_domain; }
|
|
|
|
_FORCE_INLINE_ MonoDomain *get_scripts_domain() { return scripts_domain; }
|
|
#ifdef TOOLS_ENABLED
|
|
_FORCE_INLINE_ MonoDomain *get_tools_domain() { return tools_domain; }
|
|
#endif
|
|
|
|
_FORCE_INLINE_ GDMonoAssembly *get_corlib_assembly() const { return corlib_assembly; }
|
|
_FORCE_INLINE_ GDMonoAssembly *get_api_assembly() const { return api_assembly; }
|
|
_FORCE_INLINE_ GDMonoAssembly *get_project_assembly() const { return project_assembly; }
|
|
#ifdef TOOLS_ENABLED
|
|
_FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly; }
|
|
_FORCE_INLINE_ GDMonoAssembly *get_editor_tools_assembly() const { return editor_tools_assembly; }
|
|
#endif
|
|
|
|
#ifdef WINDOWS_ENABLED
|
|
const MonoRegInfo &get_mono_reg_info() { return mono_reg_info; }
|
|
#endif
|
|
|
|
GDMonoClass *get_class(MonoClass *p_raw_class);
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
Error reload_scripts_domain();
|
|
#endif
|
|
|
|
void initialize();
|
|
|
|
GDMono();
|
|
~GDMono();
|
|
};
|
|
|
|
class GDMonoScopeDomain {
|
|
|
|
MonoDomain *prev_domain;
|
|
|
|
public:
|
|
GDMonoScopeDomain(MonoDomain *p_domain) {
|
|
MonoDomain *prev_domain = mono_domain_get();
|
|
if (prev_domain != p_domain) {
|
|
this->prev_domain = prev_domain;
|
|
mono_domain_set(p_domain, false);
|
|
} else {
|
|
this->prev_domain = NULL;
|
|
}
|
|
}
|
|
|
|
~GDMonoScopeDomain() {
|
|
if (prev_domain)
|
|
mono_domain_set(prev_domain, false);
|
|
}
|
|
};
|
|
|
|
#define _GDMONO_SCOPE_DOMAIN_(m_mono_domain) \
|
|
GDMonoScopeDomain __gdmono__scope__domain__(m_mono_domain); \
|
|
(void)__gdmono__scope__domain__;
|
|
|
|
class _GodotSharp : public Object {
|
|
GDCLASS(_GodotSharp, Object)
|
|
|
|
friend class GDMono;
|
|
|
|
void _dispose_object(Object *p_object);
|
|
|
|
void _dispose_callback();
|
|
|
|
List<Object *> obj_delete_queue;
|
|
List<NodePath *> np_delete_queue;
|
|
List<RID *> rid_delete_queue;
|
|
|
|
bool queue_empty;
|
|
|
|
#ifndef NO_THREADS
|
|
Mutex *queue_mutex;
|
|
#endif
|
|
|
|
protected:
|
|
static _GodotSharp *singleton;
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
static _GodotSharp *get_singleton() { return singleton; }
|
|
|
|
void attach_thread();
|
|
void detach_thread();
|
|
|
|
bool is_finalizing_domain();
|
|
bool is_domain_loaded();
|
|
|
|
void queue_dispose(MonoObject *p_mono_object, Object *p_object);
|
|
void queue_dispose(NodePath *p_node_path);
|
|
void queue_dispose(RID *p_rid);
|
|
|
|
_GodotSharp();
|
|
~_GodotSharp();
|
|
};
|
|
|
|
#endif // GD_MONO_H
|