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forward_clustered
Merge pull request #55656 from clayjohn/GLSL3-compiler
2022-01-12 11:33:48 +01:00
forward_mobile
Merge pull request #55656 from clayjohn/GLSL3-compiler
2022-01-12 11:33:48 +01:00
shaders
Merge pull request #56208 from williamd67/GPULightmapper-sky-upside-down
2022-01-05 10:51:19 +01:00
cluster_builder_rd.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
cluster_builder_rd.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
effects_rd.cpp
Fix cannot use gaussian blur error
2022-01-12 21:58:37 -08:00
effects_rd.h
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
2022-01-04 10:00:17 +01:00
pipeline_cache_rd.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
pipeline_cache_rd.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_canvas_render_rd.cpp
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
renderer_canvas_render_rd.h
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
renderer_compositor_rd.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_compositor_rd.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_environment_rd.cpp
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_environment_rd.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_gi_rd.cpp
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_gi_rd.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_render_rd.cpp
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_render_rd.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_sky_rd.cpp
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
renderer_scene_sky_rd.h
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
renderer_storage_rd.cpp
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
renderer_storage_rd.h
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00
shader_rd.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shader_rd.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00