.. |
shaders
|
GLES3 fix normal map flipping with nvidia workaround
|
2020-08-23 07:54:58 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
rasterizer_canvas_gles3.cpp
|
Fix buffer orphaning on desktop
|
2020-10-12 10:32:35 +01:00 |
rasterizer_canvas_gles3.h
|
GLES3 fix normal map flipping with nvidia workaround
|
2020-08-23 07:54:58 +01:00 |
rasterizer_gles3.cpp
|
GLES3 fix normal map flipping with nvidia workaround
|
2020-08-23 07:54:58 +01:00 |
rasterizer_gles3.h
|
GLES3 fix normal map flipping with nvidia workaround
|
2020-08-23 07:54:58 +01:00 |
rasterizer_scene_gles3.cpp
|
force depth prepass when using alpha prepass
|
2020-06-26 15:16:20 -07:00 |
rasterizer_scene_gles3.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
rasterizer_storage_gles3.cpp
|
Option for software skinning in MeshInstance
|
2020-10-08 16:14:55 +02:00 |
rasterizer_storage_gles3.h
|
Fix buffer orphaning on desktop
|
2020-10-12 10:32:35 +01:00 |
shader_compiler_gles3.cpp
|
[3.2] Fix shader's length() function parsing in expressions
|
2020-06-03 19:43:47 +03:00 |
shader_compiler_gles3.h
|
[3.2] Fix shader's length() function parsing in expressions
|
2020-06-03 19:43:47 +03:00 |
shader_gles3.cpp
|
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
|
2020-03-05 13:09:49 -08:00 |
shader_gles3.h
|
Fix the update logic for user-added custom defines.
|
2020-09-06 21:31:09 -07:00 |