godot/scene
2022-09-02 20:48:50 +02:00
..
2d fixed and optimized Area2/3D get_overlapping_bodies/areas 2022-09-02 12:00:04 +01:00
3d Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
animation Merge pull request #63893 from guilhermefelipecgs/fix_state_machine_is_playing 2022-08-31 17:41:17 +02:00
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Improve SplitContainer behavior, keeping asked split whenever possible 2022-09-02 20:48:50 +02:00
main Merge pull request #64735 from KoBeWi/viewportshifter 2022-09-02 15:42:42 +02:00
resources Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
theme Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2022-09-02 13:49:53 +02:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00