105 lines
4.2 KiB
C++
105 lines
4.2 KiB
C++
/*************************************************************************/
|
|
/* resource_preloader_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef RESOURCE_PRELOADER_EDITOR_PLUGIN_H
|
|
#define RESOURCE_PRELOADER_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/editor_plugin.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/main/resource_preloader.h"
|
|
|
|
class EditorFileDialog;
|
|
|
|
class ResourcePreloaderEditor : public PanelContainer {
|
|
GDCLASS(ResourcePreloaderEditor, PanelContainer);
|
|
|
|
enum {
|
|
BUTTON_OPEN_SCENE,
|
|
BUTTON_EDIT_RESOURCE,
|
|
BUTTON_REMOVE
|
|
};
|
|
|
|
Button *load = nullptr;
|
|
Button *paste = nullptr;
|
|
Tree *tree = nullptr;
|
|
bool loading_scene;
|
|
|
|
EditorFileDialog *file = nullptr;
|
|
|
|
AcceptDialog *dialog = nullptr;
|
|
|
|
ResourcePreloader *preloader = nullptr;
|
|
|
|
void _load_pressed();
|
|
void _files_load_request(const Vector<String> &p_paths);
|
|
void _paste_pressed();
|
|
void _remove_resource(const String &p_to_remove);
|
|
void _update_library();
|
|
void _cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
|
|
void _item_edited();
|
|
|
|
UndoRedo *undo_redo = nullptr;
|
|
|
|
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
|
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
|
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
|
|
|
|
void edit(ResourcePreloader *p_preloader);
|
|
ResourcePreloaderEditor();
|
|
};
|
|
|
|
class ResourcePreloaderEditorPlugin : public EditorPlugin {
|
|
GDCLASS(ResourcePreloaderEditorPlugin, EditorPlugin);
|
|
|
|
ResourcePreloaderEditor *preloader_editor = nullptr;
|
|
Button *button = nullptr;
|
|
|
|
public:
|
|
virtual String get_name() const override { return "ResourcePreloader"; }
|
|
bool has_main_screen() const override { return false; }
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
ResourcePreloaderEditorPlugin();
|
|
~ResourcePreloaderEditorPlugin();
|
|
};
|
|
|
|
#endif // RESOURCE_PRELOADER_EDITOR_PLUGIN_H
|