2e73be99d8
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. |
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.. | ||
alsa | ||
convex_decomp | ||
gl_context | ||
gles2 | ||
gles3 | ||
png | ||
pulseaudio | ||
rtaudio | ||
unix | ||
windows | ||
xaudio2 | ||
zlib | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |