godot/scene
Rémi Verschelde 2e8480d56a
Merge pull request #39571 from Chaosus/fix_vs
[3.2] Use path instead classname to prevent errors for exported visual shaders
2020-06-16 09:33:15 +02:00
..
2d (3.2) Fix bad position in Camera2D offset and camera rotation if smothing enabled 2020-06-15 16:34:03 +02:00
3d SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
animation SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
gui Fixes the stopping of animation effects in bbcode after appending 2020-06-15 14:34:35 +02:00
main Fix signal duplication bug when duplicating node with instanced children 2020-06-11 09:37:47 +08:00
resources Use path instead classname to prevent errors for exported visual shaders 2020-06-15 21:33:32 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_scene_types.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00