0e29f7974b
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. |
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.. | ||
export | ||
globals | ||
java | ||
AndroidManifest.xml.template | ||
SCsub | ||
android_native_app_glue.c | ||
android_native_app_glue.h | ||
audio_driver_jandroid.cpp | ||
audio_driver_jandroid.h | ||
audio_driver_opensl.cpp | ||
audio_driver_opensl.h | ||
build.gradle.template | ||
cpu-features.c | ||
cpu-features.h | ||
detect.py | ||
dir_access_android.cpp | ||
dir_access_android.h | ||
dir_access_jandroid.cpp | ||
dir_access_jandroid.h | ||
file_access_android.cpp | ||
file_access_android.h | ||
file_access_jandroid.cpp | ||
file_access_jandroid.h | ||
godot_android.cpp | ||
ifaddrs_android.cpp | ||
ifaddrs_android.h | ||
java_class_wrapper.cpp | ||
java_class_wrapper.h | ||
java_glue.cpp | ||
java_glue.h | ||
logo.png | ||
os_android.cpp | ||
os_android.h | ||
platform_config.h | ||
power_android.cpp | ||
power_android.h | ||
run_icon.png | ||
sign.sh | ||
thread_jandroid.cpp | ||
thread_jandroid.h |