godot/modules/gltf/extensions/physics
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
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gltf_document_extension_physics.cpp Change capitalization of glTF in errors and comments. 2024-08-15 18:07:30 -07:00
gltf_document_extension_physics.h GLTF: Rename GLTFCollider class to GLTFPhysicsShape 2023-06-16 15:18:24 -05:00
gltf_physics_body.cpp Change capitalization of glTF in errors and comments. 2024-08-15 18:07:30 -07:00
gltf_physics_body.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
gltf_physics_shape.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
gltf_physics_shape.h Separate Shape3D resource logic in GLTFPhysicsShape 2024-04-04 16:22:01 -07:00