godot/scene
Rémi Verschelde 7ce8e4fd6b
Merge pull request #97159 from noidexe/Expose-viewport-get-audio-listener
Expose Viewport methods to get current 2D/3D audio listener
2024-09-20 16:06:39 +02:00
..
2d Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
3d Fix AudioStreamPlayer3D still processing when out of range 2024-09-19 22:16:59 -07:00
animation Merge pull request #97018 from TokageItLab/add-quart-anim-cap 2024-09-16 13:35:51 +02:00
audio Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active` 2024-08-30 17:16:46 +02:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
main Merge pull request #97159 from noidexe/Expose-viewport-get-audio-listener 2024-09-20 16:06:39 +02:00
resources Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
theme Merge pull request #72680 from Koyper/split_container_improvements 2024-09-17 21:01:45 +02:00
SCsub
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Treat `MenuBar` and `MenuButton` as advanced UI 2024-08-28 14:26:54 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
scene_string_names.h [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00