godot/editor
Hugo Locurcio 2f6f029a75 Remove Request Docs button in the script editor due to various issues
The Request Docs button is partly responsible for layout overflow
issues on narrow displays, such as #31133.

It also tended to attract spam and low-effort issues that were
difficult to act upon. A "Send Docs Feedback" menu option has been added
to replace it.
2020-04-02 14:07:03 +02:00
..
debugger SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
fileserver SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
icons Register SubViewport class 2020-03-30 16:43:55 -03:00
import Fix more -Wmaybe-uninitialized warnings with target=release_debug 2020-03-31 13:52:42 +02:00
plugins Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
translations SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
animation_bezier_editor.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
animation_track_editor_plugins.h
animation_track_editor.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
animation_track_editor.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
array_property_edit.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
code_editor.h
connections_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
connections_dialog.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
create_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
create_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
dependency_editor.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
dependency_editor.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_data.cpp doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
doc_data.h Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
editor_about.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_about.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_asset_installer.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_audio_buses.h
editor_autoload_settings.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_autoload_settings.h
editor_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
editor_data.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_data.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_dir_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_dir_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_export.cpp Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
editor_export.h Mono/C#: Add iOS support 2020-03-31 09:37:16 +02:00
editor_feature_profile.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_feature_profile.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_file_dialog.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_file_system.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_system.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_folding.cpp Fix EditorFolding crash when switching scenes 2020-03-05 18:19:58 +05:30
editor_folding.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_fonts.cpp Fix default editor font. 2020-03-27 14:13:01 +02:00
editor_fonts.h
editor_help_search.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_help_search.h
editor_help.cpp Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
editor_help.h Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
editor_inspector.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
editor_inspector.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_layouts_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_layouts_dialog.h
editor_log.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_log.h
editor_node.cpp Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
editor_node.h Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
editor_path.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_path.h
editor_plugin_settings.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_plugin_settings.h
editor_plugin.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
editor_plugin.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
editor_properties_array_dict.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_properties_array_dict.h Signals: Don't pass default binds to EditorProperty property_changed 2020-03-05 15:35:44 +01:00
editor_properties.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_properties.h Added StringName as a variant type. 2020-02-21 14:25:29 +01:00
editor_resource_preview.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
editor_resource_preview.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_run_native.cpp Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_native.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_script.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
editor_run_script.h
editor_run.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
editor_run.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_sectioned_inspector.h
editor_settings.cpp Added a Window node, and made it the scene root. 2020-03-26 15:49:38 +01:00
editor_settings.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_spin_slider.cpp Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
editor_spin_slider.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
editor_sub_scene.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_sub_scene.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_themes.cpp Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
export_template_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
filesystem_dock.cpp Open sub-windows as embedded if the OS does not support them 2020-03-26 15:49:43 +01:00
filesystem_dock.h Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
find_in_files.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
find_in_files.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
groups_editor.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
groups_editor.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
import_dock.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
import_dock.h
inspector_dock.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
inspector_dock.h Signals: Fix some regressions from #36426 2020-03-03 11:44:06 +01:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
node_3d_editor_gizmos.h doc: Update classref with node renames 2020-03-30 18:23:02 +02:00
node_dock.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
node_dock.h
pane_drag.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
pane_drag.h
plugin_config_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
plugin_config_dialog.h
progress_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
progress_dialog.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
project_export.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
project_export.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
project_manager.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
project_manager.h Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
project_settings_editor.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
project_settings_editor.h Style: Harmonize header guards to style guide [Core] 2020-03-25 11:22:19 +01:00
property_editor.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
property_editor.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
property_selector.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
property_selector.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
quick_open.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
register_exporters.h
rename_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
rename_dialog.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
reparent_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
reparent_dialog.h
run_settings_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
run_settings_dialog.h
scene_tree_dock.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
scene_tree_dock.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
scene_tree_editor.cpp Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
scene_tree_editor.h
script_create_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
script_create_dialog.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
settings_config_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
settings_config_dialog.h