..
2d
Merge pull request #94039 from rburing/fix_physics_tickcounter
2024-07-07 21:58:55 +02:00
3d
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
animation
fix the sorting of blend_times in animation player
2024-07-03 10:01:32 -04:00
audio
Fix Web samples finished missing signal
2024-07-07 14:47:54 -04:00
debugger
Reduce and prevent unnecessary random-access to `List`
2024-05-04 16:08:55 +02:00
gui
Fix connections not updated after GraphNode slot update
2024-07-06 14:33:34 +02:00
main
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
resources
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 12:48:39 +03:00
theme
Style: Optimize `.svg` files with `svgo`
2024-06-23 08:15:19 -05:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
property_list_helper.cpp
Automatically use property count in PropertyListHelper
2024-05-25 10:51:37 +02:00
property_list_helper.h
Automatically use property count in PropertyListHelper
2024-05-25 10:51:37 +02:00
property_utils.cpp
Fix storing of Node Array properties
2024-06-21 15:49:48 +02:00
property_utils.h
Fix default NodePaths saved in scene
2024-06-03 13:10:23 +02:00
register_scene_types.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 09:44:38 +02:00
scene_string_names.h
[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 09:44:38 +02:00