godot/scene/main
Juan Linietsky 7b85c9d0ea
Merge pull request #17295 from eon-s/instance-placeholder
Make InstancePlaceholder more flexible by allowing to instance without removing it.
2018-05-07 20:23:34 -03:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
canvas_layer.cpp Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
canvas_layer.h Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
http_request.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Added create_instance 2018-03-05 22:57:17 -03:00
instance_placeholder.h Added create_instance 2018-03-05 22:57:17 -03:00
node.cpp Merge pull request #15911 from Zephilinox/ready_signal 2018-05-07 17:56:10 -03:00
node.h Merge pull request #18514 from neikeq/api-hash-fixes 2018-05-03 14:36:32 +02:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp Merge pull request #18514 from neikeq/api-hash-fixes 2018-05-03 14:36:32 +02:00
scene_tree.h Fix binding some core API methods only in tools builds 2018-04-29 19:49:26 +02:00
timer.cpp Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
timer.h Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
viewport.cpp Added option to viewport to keep linear color 2018-05-06 19:28:09 +10:00
viewport.h Added option to viewport to keep linear color 2018-05-06 19:28:09 +10:00