.. |
gizmos
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Prompt require editor restart to user when gizmo color changed
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2024-01-25 18:32:37 +01:00 |
tiles
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Prevent threading problems in `TileMap`
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2024-02-27 16:02:54 +01:00 |
SCsub
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Split Node3DGizmos into dedicated files
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2023-04-20 20:12:47 +02:00 |
abstract_polygon_2d_editor.cpp
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Prioritize points in polygon editor hover
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2023-10-26 16:03:55 +02:00 |
abstract_polygon_2d_editor.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
animation_blend_space_1d_editor.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
animation_blend_space_1d_editor.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_space_2d_editor.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
animation_blend_space_2d_editor.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Readd close button for nodes in AnimationNodeBlendTree editor
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2023-10-23 11:11:51 +08:00 |
animation_blend_tree_editor_plugin.h
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Rename close requests to delete requests in `GraphEdit`
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2023-09-26 16:41:39 +02:00 |
animation_library_editor.cpp
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Change AnimationLibEditor's mixer to actual Mixer
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2023-11-06 23:27:44 +01:00 |
animation_library_editor.h
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Change AnimationLibEditor's mixer to actual Mixer
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2023-11-06 23:27:44 +01:00 |
animation_player_editor_plugin.cpp
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Fix seeking bug in AnimationPlayerEditor
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2023-11-22 06:43:26 +09:00 |
animation_player_editor_plugin.h
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Fix seeking bug in AnimationPlayerEditor
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2023-11-22 06:43:26 +09:00 |
animation_state_machine_editor.cpp
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Merge pull request #84052 from SaracenOne/animtree_readonly_context
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2023-11-11 23:05:37 +01:00 |
animation_state_machine_editor.h
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Fix theme access and improve UX in AnimationTree editor
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2023-09-23 21:47:27 +02:00 |
animation_tree_editor_plugin.cpp
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_tree_editor_plugin.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
asset_library_editor_plugin.cpp
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Merge pull request #80555 from GrammAcc/fix-80507
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2023-10-02 15:18:38 +02:00 |
asset_library_editor_plugin.h
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AssetLib: Fix long plugin names breaking the UI
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2023-09-30 18:16:39 -05:00 |
audio_stream_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
audio_stream_editor_plugin.h
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…
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audio_stream_randomizer_editor_plugin.cpp
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Avoid unnecessary inspector updates when loading or switching scenes
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2023-08-12 13:32:59 +02:00 |
audio_stream_randomizer_editor_plugin.h
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…
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bit_map_editor_plugin.cpp
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Use compile-time Unicode string conversion
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2023-08-07 10:38:16 +02:00 |
bit_map_editor_plugin.h
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…
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bone_map_editor_plugin.cpp
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Improve retarget auto-mapping algorithm
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2023-09-18 12:51:15 +09:00 |
bone_map_editor_plugin.h
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Improve retarget auto-mapping algorithm
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2023-09-18 12:51:15 +09:00 |
camera_3d_editor_plugin.cpp
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…
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camera_3d_editor_plugin.h
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…
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canvas_item_editor_plugin.cpp
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Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
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2023-10-22 12:11:28 +02:00 |
canvas_item_editor_plugin.h
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Merge pull request #81557 from YuriSizov/editor-toolbars-divided
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2023-09-14 23:40:33 +02:00 |
cast_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cast_2d_editor_plugin.h
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…
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collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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…
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collision_shape_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
collision_shape_2d_editor_plugin.h
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Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
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2023-05-07 15:55:28 -07:00 |
control_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
control_editor_plugin.h
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Decouple EditorInterface from EditorPlugin
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2023-04-17 21:59:09 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
cpu_particles_2d_editor_plugin.h
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Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
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2023-08-19 11:58:57 +03:00 |
cpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cpu_particles_3d_editor_plugin.h
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Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
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2023-08-19 11:58:57 +03:00 |
curve_editor_plugin.cpp
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Fix CurveEdit crash when dragging the curve if it is null
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2023-09-23 11:44:54 +03:00 |
curve_editor_plugin.h
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Increase vertical size of `CurveEdit` when `Inspector` widens
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2023-08-03 16:02:28 -04:00 |
debugger_editor_plugin.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
debugger_editor_plugin.h
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Debug CanvasItem redraw
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2023-08-28 12:53:56 +02:00 |
dedicated_server_export_plugin.cpp
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
dedicated_server_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
editor_debugger_plugin.h
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…
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editor_preview_plugins.cpp
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Abort threaded preview generators on exit
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2023-11-10 15:31:43 +01:00 |
editor_preview_plugins.h
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Abort threaded preview generators on exit
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2023-11-10 15:31:43 +01:00 |
editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Small rework of tooltip plugins
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2023-05-30 23:13:50 +02:00 |
editor_resource_tooltip_plugins.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
font_config_plugin.cpp
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Fix submenus deleted accidentally
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2023-09-26 16:47:33 +02:00 |
font_config_plugin.h
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Use `PropertyUsageFlags` enum in parse_property
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2023-01-31 23:31:15 +01:00 |
gdextension_export_plugin.h
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
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2023-11-09 20:04:40 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
gpu_particles_2d_editor_plugin.h
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Added option to center image when loading particle emission mask
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2023-07-02 12:22:38 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Only allow MeshInstance3D-based nodes in particles emission shape node selector
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2023-12-07 10:27:04 +01:00 |
gpu_particles_3d_editor_plugin.h
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…
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gpu_particles_collision_sdf_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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…
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gradient_editor_plugin.cpp
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Fix various typos with codespell
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2023-10-06 12:52:22 +02:00 |
gradient_editor_plugin.h
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Overhaul the Gradient Editor
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2023-09-21 15:55:28 +03:00 |
gradient_texture_2d_editor_plugin.cpp
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Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
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2023-09-19 10:29:07 +02:00 |
gradient_texture_2d_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
input_event_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
input_event_editor_plugin.h
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…
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light_occluder_2d_editor_plugin.cpp
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
lightmap_gi_editor_plugin.h
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…
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line_2d_editor_plugin.cpp
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
material_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
mesh_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_instance_3d_editor_plugin.cpp
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Fix inverted condition when unwrapping lightmap
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2023-11-02 18:33:58 +01:00 |
mesh_instance_3d_editor_plugin.h
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
mesh_library_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
mesh_library_editor_plugin.h
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…
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multimesh_editor_plugin.cpp
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Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
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2023-12-07 10:27:04 +01:00 |
multimesh_editor_plugin.h
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…
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navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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Rename Navigation uses of 'location' to 'position'
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2023-01-26 18:19:03 +01:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_2d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.cpp
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Fix NavigationObstacle3DEditor parenting error
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2023-10-27 15:43:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_polygon_editor_plugin.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_polygon_editor_plugin.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
node_3d_editor_gizmos.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
node_3d_editor_gizmos.h
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Improve editing of box collision shapes
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2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
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Uses screen-aligned quads for origin lines to avoid issues on NVidia
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2024-01-25 18:08:44 +01:00 |
node_3d_editor_plugin.h
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Uses screen-aligned quads for origin lines to avoid issues on NVidia
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2024-01-25 18:08:44 +01:00 |
occluder_instance_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
occluder_instance_3d_editor_plugin.h
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…
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packed_scene_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
packed_scene_editor_plugin.h
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…
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packed_scene_translation_parser_plugin.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
packed_scene_translation_parser_plugin.h
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…
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path_2d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
path_2d_editor_plugin.h
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
path_3d_editor_plugin.cpp
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Fix theme application in various editor dialogs
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2023-12-07 10:27:06 +01:00 |
path_3d_editor_plugin.h
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Improve Path3D gizmo usability
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2023-10-03 09:43:24 +08:00 |
physical_bone_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
physical_bone_3d_editor_plugin.h
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…
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polygon_2d_editor_plugin.cpp
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Fix UV editor not showing polygon correctly
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2023-12-07 10:27:09 +01:00 |
polygon_2d_editor_plugin.h
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Fix UV editor not showing polygon correctly
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2023-12-07 10:27:09 +01:00 |
polygon_3d_editor_plugin.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
polygon_3d_editor_plugin.h
|
…
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resource_preloader_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
resource_preloader_editor_plugin.h
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…
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root_motion_editor_plugin.cpp
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
root_motion_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
script_editor_plugin.cpp
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Fix DAP breakpoints being cleared on closed scripts
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2024-01-24 15:56:51 +01:00 |
script_editor_plugin.h
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
script_text_editor.cpp
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Correctly check scripts that must inherit `EditorPlugin`
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2023-12-07 10:27:06 +01:00 |
script_text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
shader_editor_plugin.cpp
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Make script/shader editor save shortcuts unique again
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2023-11-15 14:10:12 +01:00 |
shader_editor_plugin.h
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
shader_file_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
shader_file_editor_plugin.h
|
…
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skeleton_2d_editor_plugin.cpp
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
skeleton_2d_editor_plugin.h
|
Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
skeleton_3d_editor_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2024-01-25 18:32:37 +01:00 |
skeleton_3d_editor_plugin.h
|
Fix skeleton 3d editor's toolbar ui deleted from wrong container
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2023-09-24 11:28:46 +08:00 |
skeleton_ik_3d_editor_plugin.cpp
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Make SkeletonIk3D node usable
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2023-09-28 07:38:50 +03:00 |
skeleton_ik_3d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
sprite_2d_editor_plugin.cpp
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Prevent crash and error spam related to Sprite2D with a region
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2023-11-04 13:03:28 +01:00 |
sprite_2d_editor_plugin.h
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Prevent crash and error spam related to Sprite2D with a region
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2023-11-04 13:03:28 +01:00 |
sprite_frames_editor_plugin.cpp
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Remove AnimatedSprite pointer when clearing editor
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2023-11-08 18:09:42 +01:00 |
sprite_frames_editor_plugin.h
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Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
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2023-10-18 06:46:03 +08:00 |
style_box_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
style_box_editor_plugin.h
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Improve StyleBox preview a little
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2023-05-24 15:40:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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…
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text_editor.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
text_shader_editor.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
text_shader_editor.h
|
Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
texture_3d_editor_plugin.cpp
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_3d_editor_plugin.h
|
Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_editor_plugin.cpp
|
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
|
2023-09-15 20:15:39 +02:00 |
texture_editor_plugin.h
|
…
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texture_layered_editor_plugin.cpp
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_layered_editor_plugin.h
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_region_editor_plugin.cpp
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Fix texture region editor not selecting restored snap mode
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2023-11-12 01:41:51 +08:00 |
texture_region_editor_plugin.h
|
Fix multiple usability issues in the texture region editor
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2023-08-27 14:25:49 +02:00 |
theme_editor_plugin.cpp
|
Don't auto translate theme type list
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2023-10-12 10:04:53 +08:00 |
theme_editor_plugin.h
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Merge pull request #81523 from KoBeWi/epic_self_roast
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2023-10-06 16:50:53 +02:00 |
theme_editor_preview.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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Fix node names of submenu items across the editor
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2023-11-08 14:42:42 +01:00 |
version_control_editor_plugin.h
|
…
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visual_shader_editor_plugin.cpp
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Set some window in visual shader editor to be exclusive
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2023-11-22 17:58:18 +08:00 |
visual_shader_editor_plugin.h
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
voxel_gi_editor_plugin.cpp
|
Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
voxel_gi_editor_plugin.h
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…
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