godot/platform
Riteo 2ff50119dc Wayland: switch pointer position handling to doubles
This reduces even further the amount of work we have to do when scaling
and potentially improves input accuracy as now the input code is free
from any form of rounding.
2024-07-07 09:07:29 +02:00
..
android Fix ANRs reported by the Google Play Console 2024-07-04 05:18:50 -07:00
ios Improve handling of rendering startup errors 2024-06-28 19:31:50 +02:00
linuxbsd Wayland: switch pointer position handling to doubles 2024-07-07 09:07:29 +02:00
macos [MoltenVK] Fix downscaled hiDPI window pixelation. 2024-07-04 21:03:32 +03:00
web Fix missing include in Web main after #93906 2024-07-05 14:40:44 +02:00
windows Merge pull request #93152 from RandomShaper/prebuilt_asan 2024-07-02 17:27:31 +02:00
register_platform_apis.h
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00