306 lines
11 KiB
C++
306 lines
11 KiB
C++
/**************************************************************************/
|
|
/* export_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef IOS_EXPORT_PLUGIN_H
|
|
#define IOS_EXPORT_PLUGIN_H
|
|
|
|
#include "godot_plugin_config.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
#include "core/io/file_access.h"
|
|
#include "core/io/image_loader.h"
|
|
#include "core/io/marshalls.h"
|
|
#include "core/io/resource_saver.h"
|
|
#include "core/io/zip_io.h"
|
|
#include "core/os/os.h"
|
|
#include "core/templates/safe_refcount.h"
|
|
#include "core/version.h"
|
|
#include "editor/editor_settings.h"
|
|
#include "editor/export/editor_export_platform.h"
|
|
#include "main/splash.gen.h"
|
|
|
|
#include <string.h>
|
|
#include <sys/stat.h>
|
|
|
|
// Optional environment variables for defining confidential information. If any
|
|
// of these is set, they will override the values set in the credentials file.
|
|
const String ENV_IOS_PROFILE_UUID_DEBUG = "GODOT_IOS_PROVISIONING_PROFILE_UUID_DEBUG";
|
|
const String ENV_IOS_PROFILE_UUID_RELEASE = "GODOT_IOS_PROVISIONING_PROFILE_UUID_RELEASE";
|
|
|
|
class EditorExportPlatformIOS : public EditorExportPlatform {
|
|
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
|
|
|
|
Ref<ImageTexture> logo;
|
|
|
|
// Plugins
|
|
mutable SafeFlag plugins_changed;
|
|
#ifndef ANDROID_ENABLED
|
|
Thread check_for_changes_thread;
|
|
SafeFlag quit_request;
|
|
#endif
|
|
Mutex plugins_lock;
|
|
mutable Vector<PluginConfigIOS> plugins;
|
|
|
|
typedef Error (*FileHandler)(String p_file, void *p_userdata);
|
|
static Error _walk_dir_recursive(Ref<DirAccess> &p_da, FileHandler p_handler, void *p_userdata);
|
|
static Error _codesign(String p_file, void *p_userdata);
|
|
void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
|
|
|
|
struct IOSConfigData {
|
|
String pkg_name;
|
|
String binary_name;
|
|
String plist_content;
|
|
String architectures;
|
|
String linker_flags;
|
|
String cpp_code;
|
|
String modules_buildfile;
|
|
String modules_fileref;
|
|
String modules_buildphase;
|
|
String modules_buildgrp;
|
|
Vector<String> capabilities;
|
|
bool use_swift_runtime;
|
|
};
|
|
struct ExportArchitecture {
|
|
String name;
|
|
bool is_default = false;
|
|
|
|
ExportArchitecture() {}
|
|
|
|
ExportArchitecture(String p_name, bool p_is_default) {
|
|
name = p_name;
|
|
is_default = p_is_default;
|
|
}
|
|
};
|
|
|
|
struct IOSExportAsset {
|
|
String exported_path;
|
|
bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
|
|
bool should_embed = false;
|
|
};
|
|
|
|
String _get_additional_plist_content();
|
|
String _get_linker_flags();
|
|
String _get_cpp_code();
|
|
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
|
|
Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
|
|
Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
|
|
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
|
|
|
|
Vector<ExportArchitecture> _get_supported_architectures() const;
|
|
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset) const;
|
|
|
|
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
|
|
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
|
|
Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
|
|
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
|
|
Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
|
|
|
|
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
|
|
String pname = p_package;
|
|
|
|
if (pname.length() == 0) {
|
|
if (r_error) {
|
|
*r_error = TTR("Identifier is missing.");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < pname.length(); i++) {
|
|
char32_t c = pname[i];
|
|
if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
|
|
if (r_error) {
|
|
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifndef ANDROID_ENABLED
|
|
static void _check_for_changes_poll_thread(void *ud) {
|
|
EditorExportPlatformIOS *ea = static_cast<EditorExportPlatformIOS *>(ud);
|
|
|
|
while (!ea->quit_request.is_set()) {
|
|
// Nothing to do if we already know the plugins have changed.
|
|
if (!ea->plugins_changed.is_set()) {
|
|
MutexLock lock(ea->plugins_lock);
|
|
|
|
Vector<PluginConfigIOS> loaded_plugins = get_plugins();
|
|
|
|
if (ea->plugins.size() != loaded_plugins.size()) {
|
|
ea->plugins_changed.set();
|
|
} else {
|
|
for (int i = 0; i < ea->plugins.size(); i++) {
|
|
if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
|
|
ea->plugins_changed.set();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t wait = 3000000;
|
|
uint64_t time = OS::get_singleton()->get_ticks_usec();
|
|
while (OS::get_singleton()->get_ticks_usec() - time < wait) {
|
|
OS::get_singleton()->delay_usec(300000);
|
|
|
|
if (ea->quit_request.is_set()) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
protected:
|
|
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
|
|
virtual void get_export_options(List<ExportOption> *r_options) const override;
|
|
virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
|
|
virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const override;
|
|
|
|
public:
|
|
virtual String get_name() const override { return "iOS"; }
|
|
virtual String get_os_name() const override { return "iOS"; }
|
|
virtual Ref<Texture2D> get_logo() const override { return logo; }
|
|
|
|
virtual bool should_update_export_options() override {
|
|
bool export_options_changed = plugins_changed.is_set();
|
|
if (export_options_changed) {
|
|
// don't clear unless we're reporting true, to avoid race
|
|
plugins_changed.clear();
|
|
}
|
|
return export_options_changed;
|
|
}
|
|
|
|
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
|
|
List<String> list;
|
|
list.push_back("ipa");
|
|
return list;
|
|
}
|
|
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
|
|
|
|
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
|
|
virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
|
|
|
|
virtual void get_platform_features(List<String> *r_features) const override {
|
|
r_features->push_back("mobile");
|
|
r_features->push_back("ios");
|
|
}
|
|
|
|
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override {
|
|
}
|
|
|
|
EditorExportPlatformIOS();
|
|
~EditorExportPlatformIOS();
|
|
|
|
/// List the gdip files in the directory specified by the p_path parameter.
|
|
static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
|
|
Vector<String> dir_files;
|
|
Ref<DirAccess> da = DirAccess::open(p_path);
|
|
if (da.is_valid()) {
|
|
da->list_dir_begin();
|
|
while (true) {
|
|
String file = da->get_next();
|
|
if (file.is_empty()) {
|
|
break;
|
|
}
|
|
|
|
if (file == "." || file == "..") {
|
|
continue;
|
|
}
|
|
|
|
if (da->current_is_hidden()) {
|
|
continue;
|
|
}
|
|
|
|
if (da->current_is_dir()) {
|
|
if (p_check_directories) {
|
|
Vector<String> directory_files = list_plugin_config_files(p_path.path_join(file), false);
|
|
for (int i = 0; i < directory_files.size(); ++i) {
|
|
dir_files.push_back(file.path_join(directory_files[i]));
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
|
|
dir_files.push_back(file);
|
|
}
|
|
}
|
|
da->list_dir_end();
|
|
}
|
|
|
|
return dir_files;
|
|
}
|
|
|
|
static Vector<PluginConfigIOS> get_plugins() {
|
|
Vector<PluginConfigIOS> loaded_plugins;
|
|
|
|
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().path_join("ios/plugins");
|
|
|
|
if (DirAccess::exists(plugins_dir)) {
|
|
Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
|
|
|
|
if (!plugins_filenames.is_empty()) {
|
|
Ref<ConfigFile> config_file = memnew(ConfigFile);
|
|
for (int i = 0; i < plugins_filenames.size(); i++) {
|
|
PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.path_join(plugins_filenames[i]));
|
|
if (config.valid_config) {
|
|
loaded_plugins.push_back(config);
|
|
} else {
|
|
print_error("Invalid plugin config file " + plugins_filenames[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return loaded_plugins;
|
|
}
|
|
|
|
static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
|
|
Vector<PluginConfigIOS> enabled_plugins;
|
|
Vector<PluginConfigIOS> all_plugins = get_plugins();
|
|
for (int i = 0; i < all_plugins.size(); i++) {
|
|
PluginConfigIOS plugin = all_plugins[i];
|
|
bool enabled = p_presets->get("plugins/" + plugin.name);
|
|
if (enabled) {
|
|
enabled_plugins.push_back(plugin);
|
|
}
|
|
}
|
|
|
|
return enabled_plugins;
|
|
}
|
|
};
|
|
|
|
#endif // IOS_EXPORT_PLUGIN_H
|