godot/drivers/gles3/shaders
clayjohn cbee16418a
Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer
(cherry picked from commit 1bf594fb5a)
2024-09-16 16:33:38 +02:00
..
effects Style: Trim trailing whitespace and ensure newline at EOF 2024-05-08 10:12:46 +02:00
SCsub
canvas.glsl Remove unused flag and code 2024-06-20 13:50:20 +10:00
canvas_occlusion.glsl
canvas_sdf.glsl
canvas_uniforms_inc.glsl Remove unused flag and code 2024-06-20 13:50:20 +10:00
cube_to_dp.glsl
effect_blur.glsl
lens_distorted.glsl
particles.glsl Fixed collided 3D GPU particles sometimes jittering 2024-05-28 14:09:08 +02:00
particles_copy.glsl
scene.glsl Merge pull request #94564 from rothej/fix-94183 2024-07-23 13:08:12 +02:00
skeleton.glsl Increase precision of skeleton transforms in the skeleton shader in the Compatibility renderer 2024-09-16 16:33:38 +02:00
sky.glsl Stereo rendering: Fix omni lights 2024-05-22 10:09:31 +10:00
stdlib_inc.glsl
tonemap_inc.glsl