162 lines
5.1 KiB
C++
162 lines
5.1 KiB
C++
/*************************************************************************/
|
|
/* button_group.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "button_group.h"
|
|
#include "base_button.h"
|
|
|
|
void ButtonGroup::_add_button(BaseButton *p_button) {
|
|
|
|
buttons.insert(p_button);
|
|
p_button->set_toggle_mode(true);
|
|
p_button->set_click_on_press(true);
|
|
p_button->connect("pressed", this, "_pressed", make_binds(p_button));
|
|
}
|
|
|
|
void ButtonGroup::_remove_button(BaseButton *p_button) {
|
|
|
|
buttons.erase(p_button);
|
|
p_button->disconnect("pressed", this, "_pressed");
|
|
}
|
|
|
|
void ButtonGroup::set_pressed_button(BaseButton *p_button) {
|
|
|
|
_pressed(p_button);
|
|
}
|
|
|
|
void ButtonGroup::_pressed(Object *p_button) {
|
|
|
|
ERR_FAIL_NULL(p_button);
|
|
BaseButton *b = p_button->cast_to<BaseButton>();
|
|
ERR_FAIL_COND(!b);
|
|
|
|
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
|
|
|
|
BaseButton *bb = E->get();
|
|
bb->set_pressed(b == bb);
|
|
if (b == bb) {
|
|
emit_signal("button_selected", b);
|
|
}
|
|
}
|
|
}
|
|
|
|
Array ButtonGroup::_get_button_list() const {
|
|
|
|
List<BaseButton *> b;
|
|
get_button_list(&b);
|
|
|
|
b.sort_custom<Node::Comparator>();
|
|
|
|
Array arr;
|
|
arr.resize(b.size());
|
|
|
|
int idx = 0;
|
|
|
|
for (List<BaseButton *>::Element *E = b.front(); E; E = E->next(), idx++) {
|
|
|
|
arr[idx] = E->get();
|
|
}
|
|
|
|
return arr;
|
|
}
|
|
|
|
void ButtonGroup::get_button_list(List<BaseButton *> *p_buttons) const {
|
|
|
|
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
|
|
|
|
p_buttons->push_back(E->get());
|
|
}
|
|
}
|
|
|
|
BaseButton *ButtonGroup::get_pressed_button() const {
|
|
|
|
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
|
|
|
|
if (E->get()->is_pressed())
|
|
return E->get();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
BaseButton *ButtonGroup::get_focused_button() const {
|
|
|
|
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
|
|
|
|
if (E->get()->has_focus())
|
|
return E->get();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int ButtonGroup::get_pressed_button_index() const {
|
|
//in tree order, this is bizarre
|
|
|
|
ERR_FAIL_COND_V(!is_inside_tree(), 0);
|
|
|
|
BaseButton *pressed = get_pressed_button();
|
|
if (!pressed)
|
|
return -1;
|
|
|
|
List<BaseButton *> blist;
|
|
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {
|
|
|
|
blist.push_back(E->get());
|
|
}
|
|
|
|
blist.sort_custom<Node::Comparator>();
|
|
|
|
int idx = 0;
|
|
for (List<BaseButton *>::Element *E = blist.front(); E; E = E->next()) {
|
|
|
|
if (E->get() == pressed)
|
|
return idx;
|
|
|
|
idx++;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void ButtonGroup::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_pressed_button:BaseButton"), &ButtonGroup::get_pressed_button);
|
|
ObjectTypeDB::bind_method(_MD("get_pressed_button_index"), &ButtonGroup::get_pressed_button_index);
|
|
ObjectTypeDB::bind_method(_MD("get_focused_button:BaseButton"), &ButtonGroup::get_focused_button);
|
|
ObjectTypeDB::bind_method(_MD("get_button_list"), &ButtonGroup::_get_button_list);
|
|
ObjectTypeDB::bind_method(_MD("_pressed"), &ButtonGroup::_pressed);
|
|
ObjectTypeDB::bind_method(_MD("set_pressed_button", "button:BaseButton"), &ButtonGroup::_pressed);
|
|
|
|
ADD_SIGNAL(MethodInfo("button_selected", PropertyInfo(Variant::OBJECT, "button", PROPERTY_HINT_RESOURCE_TYPE, "BaseButton")));
|
|
}
|
|
|
|
ButtonGroup::ButtonGroup()
|
|
: BoxContainer(true) {
|
|
}
|