godot/servers
Rémi Verschelde e74f4ea115
Vulkan: Don't warn about pipelines cache if missing
It used to warn when opening a new project because no cache pre-exists,
which isn't particularly helpful.

Also include the rendering method in the cache filename, as it differs
between Forward+ and Mobile for a same GPU.
2024-03-05 16:39:14 +01:00
..
audio AudioEffectPitchShift: Prevent negative size memset (GCC warning) 2024-02-19 00:30:25 +01:00
camera
debugger
extensions
movie_writer
navigation
physics_2d
physics_3d Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
rendering Vulkan: Don't warn about pipelines cache if missing 2024-03-05 16:39:14 +01:00
text
xr Add body tracking support. 2024-02-27 19:51:59 -05:00
SCsub
audio_server.cpp Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
audio_server.h Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
camera_server.cpp
camera_server.h
display_server.cpp Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
display_server.h Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
display_server_headless.h
navigation_server_2d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
physics_server_2d.cpp
physics_server_2d.h
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp
physics_server_3d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
rendering_server.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
server_wrap_mt_common.h
text_server.cpp [TextEdit] Add support for optional wrapped line indentation. 2024-02-26 08:20:14 +02:00
text_server.h [TextEdit] Add support for optional wrapped line indentation. 2024-02-26 08:20:14 +02:00
xr_server.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_server.h Add body tracking support. 2024-02-27 19:51:59 -05:00