17 lines
822 B
XML
17 lines
822 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeParticleEmitter" inherits="VisualShaderNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A base class for particle emitters.
|
|
</brief_description>
|
|
<description>
|
|
Particle emitter nodes can be used in "start" step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="mode_2d" type="bool" setter="set_mode_2d" getter="is_mode_2d" default="false">
|
|
If [code]true[/code], the result of this emitter is projected to 2D space. By default it is [code]false[/code] and meant for use in 3D space.
|
|
</member>
|
|
</members>
|
|
</class>
|