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308dbb8c63
godot
/
modules
/
navigation
/
2d
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smix8
6a4d8d4b5c
Change 2D navigation mesh baking to use floating point coordinates
...
Replaces internal uses of Clipper2 integer structs to their floating point equivalents.
2024-04-23 10:28:43 +02:00
..
godot_navigation_server_2d.cpp
Add navigation source geometry parser callbacks
2024-04-19 12:10:57 +02:00
godot_navigation_server_2d.h
Add navigation source geometry parser callbacks
2024-04-19 12:10:57 +02:00
nav_mesh_generator_2d.cpp
Change 2D navigation mesh baking to use floating point coordinates
2024-04-23 10:28:43 +02:00
nav_mesh_generator_2d.h
Add navigation source geometry parser callbacks
2024-04-19 12:10:57 +02:00