godot/main
smix8 8e4f8c82c5 [3.x] Move navigation server finalize before physics server
Moves finalize_navigation_server() before physics server (and also OS in 3.x). The NavigationServer command queue can have objects from other servers like physics or visuals so it needs to be flushed before.
2022-12-20 11:16:47 +01:00
..
tests Merge pull request #64564 from timothyqiu/word-wrap-3.x 2022-11-24 16:06:52 +01:00
SCsub Remove editor splash screen with sponsors logo 2021-12-01 14:18:29 +01:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-12-12 14:49:23 +01:00
godotcontrollerdb.txt [Web] Add PS3 gamepad mapping for FF+Linux. 2022-12-12 14:15:06 +01:00
input_default.cpp Add `double_tap` attribute to `InputEventScreenTouch` 2022-10-20 11:56:11 -07:00
input_default.h Merge pull request #56765 from madmiraal/fix-45592-2-3.x 2022-08-05 22:37:44 +02:00
main.cpp [3.x] Move navigation server finalize before physics server 2022-12-20 11:16:47 +01:00
main.h Overhaul CLI argument forwarding to processes started by the editor 2022-08-19 11:13:56 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
main_timer_sync.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00