a21f8b7c13
Now the `linuxbsd` platform can be built headlessly (e.g. without X11 development libraries). I also cleaned up some weird (old?) usages of the `env` variable which seem to make no difference and are used nowhere else.
97 lines
3.8 KiB
Python
97 lines
3.8 KiB
Python
#!/usr/bin/env python
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Import("env")
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Import("env_modules")
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env_openxr = env_modules.Clone()
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#################################################
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# Add in our Khronos OpenXR loader
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thirdparty_obj = []
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thirdparty_dir = "#thirdparty/openxr"
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env_openxr.Prepend(
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CPPPATH=[
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thirdparty_dir,
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thirdparty_dir + "/include",
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thirdparty_dir + "/src",
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thirdparty_dir + "/src/common",
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thirdparty_dir + "/src/external/jsoncpp/include",
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thirdparty_dir + "/src/loader",
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]
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)
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# may need to check and set:
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# - XR_USE_TIMESPEC
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env_thirdparty = env_openxr.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.AppendUnique(CPPDEFINES=["DISABLE_STD_FILESYSTEM"])
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if env["platform"] == "android":
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# may need to set OPENXR_ANDROID_VERSION_SUFFIX
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env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_ANDROID", "XR_USE_PLATFORM_ANDROID"])
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# may need to include java parts of the openxr loader
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elif env["platform"] == "linuxbsd":
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env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_LINUX"])
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if env["x11"]:
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env_thirdparty.AppendUnique(CPPDEFINES=["XR_USE_PLATFORM_XLIB"])
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# FIXME: Review what needs to be set for Android and macOS.
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env_thirdparty.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"])
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elif env["platform"] == "windows":
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env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_WINDOWS", "NOMINMAX", "XR_USE_PLATFORM_WIN32"])
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/xr_generated_dispatch_table.c")
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# add in common files (hope these don't clash with us)
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/common/filesystem_utils.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/common/object_info.cpp")
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# add in external jsoncpp dependency
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_reader.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_value.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_writer.cpp")
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# add in load
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if env["platform"] == "android":
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/android_utilities.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/api_layer_interface.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_core.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_instance.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_logger_recorders.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/loader_logger.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/manifest_file.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/runtime_interface.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/loader/xr_generated_loader.cpp")
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env.modules_sources += thirdparty_obj
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#################################################
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# And include our module source
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module_obj = []
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env_openxr.add_source_files(module_obj, "*.cpp")
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env_openxr.add_source_files(module_obj, "action_map/*.cpp")
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# We're a little more targeted with our extensions
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if env["platform"] == "android":
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env_openxr.add_source_files(module_obj, "extensions/openxr_android_extension.cpp")
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if env["vulkan"]:
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env_openxr.add_source_files(module_obj, "extensions/openxr_vulkan_extension.cpp")
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env_openxr.add_source_files(module_obj, "extensions/openxr_htc_vive_tracker_extension.cpp")
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env.modules_sources += module_obj
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if env["tools"]:
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SConscript("editor/SCsub")
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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