f3ed06cfd7
We were removing invalid path characters from the
name in C++ code, but the C# editor code wasn't.
(cherry picked from commit
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.. | ||
Godot.NET.Sdk | ||
GodotTools | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
code_completion.cpp | ||
code_completion.h | ||
csharp_project.cpp | ||
csharp_project.h | ||
editor_internal_calls.cpp | ||
editor_internal_calls.h | ||
godotsharp_export.cpp | ||
godotsharp_export.h | ||
script_class_parser.cpp | ||
script_class_parser.h |