godot/platform
Hugo Locurcio 30f079ecb5 Disable AMD switchable graphics on Windows with Vulkan to fix driver issue
This is a required workaround on setups with AMD integrated graphics
+ NVIDIA dedicated GPU to be able to start the engine with the Forward+
or Forward Mobile rendering methods.

While a AMD driver update can resolve this issue, it still gets reported
regularly and is likely to become a source of support headache for people
distributing projects made with Godot (as this also affects exported projects).

(cherry picked from commit 31a9345189)
2023-06-16 17:27:10 +02:00
..
android Fix double tap & drag on Android 2023-05-12 12:14:14 +02:00
ios Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
linuxbsd Linux: Don't use udev for joypad hotloading when running in a sandbox 2023-05-12 14:14:05 +02:00
macos Enable shadow warnings and fix raised errors 2023-05-12 13:56:48 +02:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-26 14:51:00 +02:00
windows Disable AMD switchable graphics on Windows with Vulkan to fix driver issue 2023-06-16 17:27:10 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00