3123be2384
- Array and Dictionary now store `Variant` instead of `System.Object`. - Removed generic Array and Dictionary. They cause too much issues, heavily relying on reflection and very limited by the lack of a generic specialization. - Removed support for non-Godot collections. Support for them also relied heavily on reflection for marshaling. Support for them will likely be re-introduced in the future, but it will have to rely on source generators instead of reflection. - Reduced our use of reflection. The remaining usages will be moved to source generators soon. The only usage that I'm not sure yet how to replace is dynamic invocation of delegates.
409 lines
14 KiB
C#
409 lines
14 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using Microsoft.CodeAnalysis;
|
|
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
|
using Microsoft.CodeAnalysis.Text;
|
|
|
|
namespace Godot.SourceGenerators
|
|
{
|
|
[Generator]
|
|
public class ScriptMethodsGenerator : ISourceGenerator
|
|
{
|
|
public void Initialize(GeneratorInitializationContext context)
|
|
{
|
|
}
|
|
|
|
public void Execute(GeneratorExecutionContext context)
|
|
{
|
|
if (context.AreGodotSourceGeneratorsDisabled())
|
|
return;
|
|
|
|
INamedTypeSymbol[] godotClasses = context
|
|
.Compilation.SyntaxTrees
|
|
.SelectMany(tree =>
|
|
tree.GetRoot().DescendantNodes()
|
|
.OfType<ClassDeclarationSyntax>()
|
|
.SelectGodotScriptClasses(context.Compilation)
|
|
// Report and skip non-partial classes
|
|
.Where(x =>
|
|
{
|
|
if (x.cds.IsPartial())
|
|
{
|
|
if (x.cds.IsNested() && !x.cds.AreAllOuterTypesPartial(out var typeMissingPartial))
|
|
{
|
|
Common.ReportNonPartialGodotScriptOuterClass(context, typeMissingPartial!);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Common.ReportNonPartialGodotScriptClass(context, x.cds, x.symbol);
|
|
return false;
|
|
})
|
|
.Select(x => x.symbol)
|
|
)
|
|
.Distinct<INamedTypeSymbol>(SymbolEqualityComparer.Default)
|
|
.ToArray();
|
|
|
|
if (godotClasses.Length > 0)
|
|
{
|
|
var typeCache = new MarshalUtils.TypeCache(context);
|
|
|
|
foreach (var godotClass in godotClasses)
|
|
{
|
|
VisitGodotScriptClass(context, typeCache, godotClass);
|
|
}
|
|
}
|
|
}
|
|
|
|
private class MethodOverloadEqualityComparer : IEqualityComparer<GodotMethodData>
|
|
{
|
|
public bool Equals(GodotMethodData x, GodotMethodData y)
|
|
=> x.ParamTypes.Length == y.ParamTypes.Length && x.Method.Name == y.Method.Name;
|
|
|
|
public int GetHashCode(GodotMethodData obj)
|
|
{
|
|
unchecked
|
|
{
|
|
return (obj.ParamTypes.Length.GetHashCode() * 397) ^ obj.Method.Name.GetHashCode();
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void VisitGodotScriptClass(
|
|
GeneratorExecutionContext context,
|
|
MarshalUtils.TypeCache typeCache,
|
|
INamedTypeSymbol symbol
|
|
)
|
|
{
|
|
INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
|
|
string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
|
|
namespaceSymbol.FullQualifiedName() :
|
|
string.Empty;
|
|
bool hasNamespace = classNs.Length != 0;
|
|
|
|
bool isInnerClass = symbol.ContainingType != null;
|
|
|
|
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
|
|
+ "_ScriptMethods_Generated";
|
|
|
|
var source = new StringBuilder();
|
|
|
|
source.Append("using Godot;\n");
|
|
source.Append("using Godot.NativeInterop;\n");
|
|
source.Append("\n");
|
|
|
|
if (hasNamespace)
|
|
{
|
|
source.Append("namespace ");
|
|
source.Append(classNs);
|
|
source.Append(" {\n\n");
|
|
}
|
|
|
|
if (isInnerClass)
|
|
{
|
|
var containingType = symbol.ContainingType;
|
|
|
|
while (containingType != null)
|
|
{
|
|
source.Append("partial ");
|
|
source.Append(containingType.GetDeclarationKeyword());
|
|
source.Append(" ");
|
|
source.Append(containingType.NameWithTypeParameters());
|
|
source.Append("\n{\n");
|
|
|
|
containingType = containingType.ContainingType;
|
|
}
|
|
}
|
|
|
|
source.Append("partial class ");
|
|
source.Append(symbol.NameWithTypeParameters());
|
|
source.Append("\n{\n");
|
|
|
|
var members = symbol.GetMembers();
|
|
|
|
var methodSymbols = members
|
|
.Where(s => !s.IsStatic && s.Kind == SymbolKind.Method && !s.IsImplicitlyDeclared)
|
|
.Cast<IMethodSymbol>()
|
|
.Where(m => m.MethodKind == MethodKind.Ordinary);
|
|
|
|
var godotClassMethods = methodSymbols.WhereHasGodotCompatibleSignature(typeCache)
|
|
.Distinct(new MethodOverloadEqualityComparer())
|
|
.ToArray();
|
|
|
|
source.Append(" private partial class GodotInternal {\n");
|
|
|
|
// Generate cached StringNames for methods and properties, for fast lookup
|
|
|
|
var distinctMethodNames = godotClassMethods
|
|
.Select(m => m.Method.Name)
|
|
.Distinct()
|
|
.ToArray();
|
|
|
|
foreach (string methodName in distinctMethodNames)
|
|
{
|
|
source.Append(" public static readonly StringName MethodName_");
|
|
source.Append(methodName);
|
|
source.Append(" = \"");
|
|
source.Append(methodName);
|
|
source.Append("\";\n");
|
|
}
|
|
|
|
source.Append(" }\n"); // class GodotInternal
|
|
|
|
// Generate GetGodotMethodList
|
|
|
|
if (godotClassMethods.Length > 0)
|
|
{
|
|
source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
|
|
|
|
const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
|
|
|
|
source.Append(" internal new static ")
|
|
.Append(listType)
|
|
.Append(" GetGodotMethodList()\n {\n");
|
|
|
|
source.Append(" var methods = new ")
|
|
.Append(listType)
|
|
.Append("(")
|
|
.Append(godotClassMethods.Length)
|
|
.Append(");\n");
|
|
|
|
foreach (var method in godotClassMethods)
|
|
{
|
|
var methodInfo = DetermineMethodInfo(method);
|
|
AppendMethodInfo(source, methodInfo);
|
|
}
|
|
|
|
source.Append(" return methods;\n");
|
|
source.Append(" }\n");
|
|
|
|
source.Append("#pragma warning restore CS0109\n");
|
|
}
|
|
|
|
// Generate InvokeGodotClassMethod
|
|
|
|
if (godotClassMethods.Length > 0)
|
|
{
|
|
source.Append(" protected override bool InvokeGodotClassMethod(in godot_string_name method, ");
|
|
source.Append("NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n {\n");
|
|
|
|
foreach (var method in godotClassMethods)
|
|
{
|
|
GenerateMethodInvoker(method, source);
|
|
}
|
|
|
|
source.Append(" return base.InvokeGodotClassMethod(method, args, argCount, out ret);\n");
|
|
|
|
source.Append(" }\n");
|
|
}
|
|
|
|
// Generate HasGodotClassMethod
|
|
|
|
if (distinctMethodNames.Length > 0)
|
|
{
|
|
source.Append(" protected override bool HasGodotClassMethod(in godot_string_name method)\n {\n");
|
|
|
|
bool isFirstEntry = true;
|
|
foreach (string methodName in distinctMethodNames)
|
|
{
|
|
GenerateHasMethodEntry(methodName, source, isFirstEntry);
|
|
isFirstEntry = false;
|
|
}
|
|
|
|
source.Append(" return base.HasGodotClassMethod(method);\n");
|
|
|
|
source.Append(" }\n");
|
|
}
|
|
|
|
source.Append("}\n"); // partial class
|
|
|
|
if (isInnerClass)
|
|
{
|
|
var containingType = symbol.ContainingType;
|
|
|
|
while (containingType != null)
|
|
{
|
|
source.Append("}\n"); // outer class
|
|
|
|
containingType = containingType.ContainingType;
|
|
}
|
|
}
|
|
|
|
if (hasNamespace)
|
|
{
|
|
source.Append("\n}\n");
|
|
}
|
|
|
|
context.AddSource(uniqueHint, SourceText.From(source.ToString(), Encoding.UTF8));
|
|
}
|
|
|
|
private static void AppendMethodInfo(StringBuilder source, MethodInfo methodInfo)
|
|
{
|
|
source.Append(" methods.Add(new(name: GodotInternal.MethodName_")
|
|
.Append(methodInfo.Name)
|
|
.Append(", returnVal: ");
|
|
|
|
AppendPropertyInfo(source, methodInfo.ReturnVal);
|
|
|
|
source.Append(", flags: (Godot.MethodFlags)")
|
|
.Append((int)methodInfo.Flags)
|
|
.Append(", arguments: ");
|
|
|
|
if (methodInfo.Arguments is { Count: > 0 })
|
|
{
|
|
source.Append("new() { ");
|
|
|
|
foreach (var param in methodInfo.Arguments)
|
|
{
|
|
AppendPropertyInfo(source, param);
|
|
|
|
// C# allows colon after the last element
|
|
source.Append(", ");
|
|
}
|
|
|
|
source.Append(" }");
|
|
}
|
|
else
|
|
{
|
|
source.Append("null");
|
|
}
|
|
|
|
source.Append(", defaultArguments: null));\n");
|
|
}
|
|
|
|
private static void AppendPropertyInfo(StringBuilder source, PropertyInfo propertyInfo)
|
|
{
|
|
source.Append("new(type: (Godot.Variant.Type)")
|
|
.Append((int)propertyInfo.Type)
|
|
.Append(", name: \"")
|
|
.Append(propertyInfo.Name)
|
|
.Append("\", hint: (Godot.PropertyHint)")
|
|
.Append((int)propertyInfo.Hint)
|
|
.Append(", hintString: \"")
|
|
.Append(propertyInfo.HintString)
|
|
.Append("\", usage: (Godot.PropertyUsageFlags)")
|
|
.Append((int)propertyInfo.Usage)
|
|
.Append(", exported: ")
|
|
.Append(propertyInfo.Exported ? "true" : "false")
|
|
.Append(")");
|
|
}
|
|
|
|
private static MethodInfo DetermineMethodInfo(GodotMethodData method)
|
|
{
|
|
PropertyInfo returnVal;
|
|
|
|
if (method.RetType != null)
|
|
{
|
|
returnVal = DeterminePropertyInfo(method.RetType.Value, name: string.Empty);
|
|
}
|
|
else
|
|
{
|
|
returnVal = new PropertyInfo(VariantType.Nil, string.Empty, PropertyHint.None,
|
|
hintString: null, PropertyUsageFlags.Default, exported: false);
|
|
}
|
|
|
|
int paramCount = method.ParamTypes.Length;
|
|
|
|
List<PropertyInfo>? arguments;
|
|
|
|
if (paramCount > 0)
|
|
{
|
|
arguments = new(capacity: paramCount);
|
|
|
|
for (int i = 0; i < paramCount; i++)
|
|
{
|
|
arguments.Add(DeterminePropertyInfo(method.ParamTypes[i],
|
|
name: method.Method.Parameters[i].Name));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
arguments = null;
|
|
}
|
|
|
|
return new MethodInfo(method.Method.Name, returnVal, MethodFlags.Default, arguments,
|
|
defaultArguments: null);
|
|
}
|
|
|
|
private static PropertyInfo DeterminePropertyInfo(MarshalType marshalType, string name)
|
|
{
|
|
var memberVariantType = MarshalUtils.ConvertMarshalTypeToVariantType(marshalType)!.Value;
|
|
|
|
var propUsage = PropertyUsageFlags.Default;
|
|
|
|
if (memberVariantType == VariantType.Nil)
|
|
propUsage |= PropertyUsageFlags.NilIsVariant;
|
|
|
|
return new PropertyInfo(memberVariantType, name,
|
|
PropertyHint.None, string.Empty, propUsage, exported: false);
|
|
}
|
|
|
|
private static void GenerateHasMethodEntry(
|
|
string methodName,
|
|
StringBuilder source,
|
|
bool isFirstEntry
|
|
)
|
|
{
|
|
source.Append(" ");
|
|
if (!isFirstEntry)
|
|
source.Append("else ");
|
|
source.Append("if (method == GodotInternal.MethodName_");
|
|
source.Append(methodName);
|
|
source.Append(") {\n return true;\n }\n");
|
|
}
|
|
|
|
private static void GenerateMethodInvoker(
|
|
GodotMethodData method,
|
|
StringBuilder source
|
|
)
|
|
{
|
|
string methodName = method.Method.Name;
|
|
|
|
source.Append(" if (method == GodotInternal.MethodName_");
|
|
source.Append(methodName);
|
|
source.Append(" && argCount == ");
|
|
source.Append(method.ParamTypes.Length);
|
|
source.Append(") {\n");
|
|
|
|
if (method.RetType != null)
|
|
source.Append(" var callRet = ");
|
|
else
|
|
source.Append(" ");
|
|
|
|
source.Append(methodName);
|
|
source.Append("(");
|
|
|
|
for (int i = 0; i < method.ParamTypes.Length; i++)
|
|
{
|
|
if (i != 0)
|
|
source.Append(", ");
|
|
|
|
source.AppendNativeVariantToManagedExpr(string.Concat("args[", i.ToString(), "]"),
|
|
method.ParamTypeSymbols[i], method.ParamTypes[i]);
|
|
}
|
|
|
|
source.Append(");\n");
|
|
|
|
if (method.RetType != null)
|
|
{
|
|
source.Append(" ret = ");
|
|
|
|
source.AppendManagedToNativeVariantExpr("callRet", method.RetType.Value);
|
|
source.Append(";\n");
|
|
|
|
source.Append(" return true;\n");
|
|
}
|
|
else
|
|
{
|
|
source.Append(" ret = default;\n");
|
|
source.Append(" return true;\n");
|
|
}
|
|
|
|
source.Append(" }\n");
|
|
}
|
|
}
|
|
}
|