godot/platform
bruvzg 3797140b7d
[Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support.
(cherry picked from commit 620e194727)
2024-03-11 15:00:44 +01:00
..
android Fix gradle build errors when the build path contains non-ASCII characters 2024-03-11 15:00:41 +01:00
ios iOS: Enable Storyboard launch screen by default 2024-03-09 23:19:34 +01:00
linuxbsd os_linuxbsd.cpp: include `servers/rendering_server.h` 2024-03-11 15:00:41 +01:00
macos [macOS] Fix changing main menu item names. 2024-03-11 15:00:43 +01:00
web Add `WASM_BIGINT` linker flag to the web build 2024-03-11 15:00:41 +01:00
windows [Windows] Disable fallback to ANGLE logic when compiled w/o ANGLE support. 2024-03-11 15:00:44 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00