87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
/*
|
|
Open Asset Import Library (assimp)
|
|
----------------------------------------------------------------------
|
|
|
|
Copyright (c) 2006-2019, assimp team
|
|
|
|
All rights reserved.
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
with or without modification, are permitted provided that the
|
|
following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer.
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
copyright notice, this list of conditions and the
|
|
following disclaimer in the documentation and/or other
|
|
materials provided with the distribution.
|
|
|
|
* Neither the name of the assimp team, nor the names of its
|
|
contributors may be used to endorse or promote products
|
|
derived from this software without specific prior
|
|
written permission of the assimp team.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
----------------------------------------------------------------------
|
|
*/
|
|
|
|
/** @file FBXCommon.h
|
|
* Some useful constants and enums for dealing with FBX files.
|
|
*/
|
|
#ifndef AI_FBXCOMMON_H_INC
|
|
#define AI_FBXCOMMON_H_INC
|
|
|
|
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
|
|
|
|
|
|
namespace FBX
|
|
{
|
|
const std::string NULL_RECORD = { // 13 null bytes
|
|
'\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'
|
|
}; // who knows why
|
|
const std::string SEPARATOR = {'\x00', '\x01'}; // for use inside strings
|
|
const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
|
|
const int64_t SECOND = 46186158000; // FBX's kTime unit
|
|
|
|
// rotation order. We'll probably use EulerXYZ for everything
|
|
enum RotOrder {
|
|
RotOrder_EulerXYZ = 0,
|
|
RotOrder_EulerXZY,
|
|
RotOrder_EulerYZX,
|
|
RotOrder_EulerYXZ,
|
|
RotOrder_EulerZXY,
|
|
RotOrder_EulerZYX,
|
|
|
|
RotOrder_SphericXYZ,
|
|
|
|
RotOrder_MAX // end-of-enum sentinel
|
|
};
|
|
|
|
// transformation inheritance method. Most of the time RSrs
|
|
enum TransformInheritance {
|
|
TransformInheritance_RrSs = 0,
|
|
TransformInheritance_RSrs,
|
|
TransformInheritance_Rrs,
|
|
|
|
TransformInheritance_MAX // end-of-enum sentinel
|
|
};
|
|
}
|
|
|
|
#endif // ASSIMP_BUILD_NO_FBX_EXPORTER
|
|
|
|
#endif // AI_FBXCOMMON_H_INC
|