godot/modules/mono/glue/cs_files/MarshalUtils.cs
Ignacio Etcheverry 31f8d3525d Add Array and Dictionary wrapper classes to C#
(cherry picked from commit ee3c476c9a)
2018-07-28 16:06:30 +02:00

18 lines
372 B
C#

using System;
namespace Godot
{
static class MarshalUtils
{
static bool IsArrayGenericType(Type type)
{
return type.GetGenericTypeDefinition() == typeof(Array<>);
}
static bool IsDictionaryGenericType(Type type)
{
return type.GetGenericTypeDefinition() == typeof(Dictionary<, >);
}
}
}