godot/modules/websocket
Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
..
doc_classes
config.py
emws_client.cpp Fix EMWSClient::get_connection_status(), try catch 2020-02-15 17:34:09 +01:00
emws_client.h
emws_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_server.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
emws_server.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
packet_buffer.h
register_types.cpp
register_types.h
SCsub
websocket_client.cpp
websocket_client.h
websocket_macros.h
websocket_multiplayer_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
websocket_multiplayer_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
websocket_peer.cpp
websocket_peer.h
websocket_server.cpp
websocket_server.h
wsl_client.cpp
wsl_client.h
wsl_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
wsl_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
wsl_server.cpp
wsl_server.h