godot/platform/android/java
clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
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app Update the versioning logic for the Godot Android Editor 2022-09-12 09:47:07 -07:00
editor Exclude small screens from the set of supported devices. 2022-09-12 09:47:34 -07:00
gradle/wrapper Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
lib Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
nativeSrcsConfigs Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
gradle.properties Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00