godot/platform/osx
Rémi Verschelde 6289e7d147 Merge pull request #29993 from bruvzg/vulkan
Initial Vulkan support for macOS (MoltenVK) and Windows
2020-02-11 11:57:40 +01:00
..
export Texture refactor 2020-02-11 11:53:26 +01:00
SCsub Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
context_gl_osx.h Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
context_gl_osx.mm Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
crash_handler_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
dir_access_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dir_access_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_main_osx.mm Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
joypad_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_osx.h Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
os_osx.mm Add runtime GLES2 / Vulkan context selection. 2020-02-11 11:57:34 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_osx_builders.py
power_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
semaphore_osx.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
vulkan_context_osx.h Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
vulkan_context_osx.mm Add static Vulkan loader. 2020-02-11 11:57:11 +01:00