godot/platform/uwp
reduz e93b2242c2 Reorganize rendering server.
-Made RenderingServerScene abstract, allowing reimplementation
-RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
2020-12-03 19:01:01 -03:00
..
export Export: Reorder options for consistency across platforms 2020-11-20 11:17:50 +01:00
app.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
app.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
context_egl_uwp.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
context_egl_uwp.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
detect.py [Windows, MSVC] Correctly set source file encoding. 2020-10-09 13:56:20 +03:00
joypad_uwp.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
joypad_uwp.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
logo.png Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
os_uwp.cpp Reorganize rendering server. 2020-12-03 19:01:01 -03:00
os_uwp.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
thread_uwp.cpp Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00
thread_uwp.h Style: Fix unnecessary semicolons that confused clang-format 2020-05-19 11:24:58 +02:00