godot/platform
Rémi Verschelde 32bd912bb6
Merge pull request #73750 from bruvzg/brace
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 14:50:18 +01:00
..
android Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main 2023-02-22 10:12:42 +01:00
ios iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home) 2023-02-16 23:54:15 +01:00
linuxbsd [Input] Use BRACKET_ instead of BRACE_ for physical keys. 2023-02-22 12:39:30 +02:00
macos [Input] Use BRACKET_ instead of BRACE_ for physical keys. 2023-02-22 12:39:30 +02:00
uwp Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
web Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image() 2023-02-17 14:17:37 +01:00
windows Merge pull request #73750 from bruvzg/brace 2023-02-22 14:50:18 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00