godot/drivers/gles3
JFonS b1ca82c43a CPU lightmapper fixes.
- Fix Embree runtime when using MinGW (patch by @RandomShaper).
- Fix baking of lightmaps on GridMaps.
- Fix some GLSL errors.
- Fix overflow in the number of shader variants (GLES2).
2021-01-15 12:32:54 +01:00
..
shaders CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
rasterizer_canvas_base_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_base_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_scene_gles3.cpp Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
rasterizer_scene_gles3.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
rasterizer_storage_gles3.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
rasterizer_storage_gles3.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
shader_compiler_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_compiler_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_gles3.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader_gles3.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00