3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
62 lines
2.5 KiB
XML
62 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProceduralSky" inherits="Sky" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="ground_bottom_color" type="Color" setter="set_ground_bottom_color" getter="get_ground_bottom_color">
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</member>
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<member name="ground_curve" type="float" setter="set_ground_curve" getter="get_ground_curve">
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</member>
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<member name="ground_energy" type="float" setter="set_ground_energy" getter="get_ground_energy">
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</member>
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<member name="ground_horizon_color" type="Color" setter="set_ground_horizon_color" getter="get_ground_horizon_color">
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</member>
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<member name="sky_curve" type="float" setter="set_sky_curve" getter="get_sky_curve">
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</member>
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<member name="sky_energy" type="float" setter="set_sky_energy" getter="get_sky_energy">
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</member>
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<member name="sky_horizon_color" type="Color" setter="set_sky_horizon_color" getter="get_sky_horizon_color">
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</member>
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<member name="sky_top_color" type="Color" setter="set_sky_top_color" getter="get_sky_top_color">
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</member>
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<member name="sun_angle_max" type="float" setter="set_sun_angle_max" getter="get_sun_angle_max">
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</member>
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<member name="sun_angle_min" type="float" setter="set_sun_angle_min" getter="get_sun_angle_min">
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</member>
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<member name="sun_color" type="Color" setter="set_sun_color" getter="get_sun_color">
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</member>
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<member name="sun_curve" type="float" setter="set_sun_curve" getter="get_sun_curve">
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</member>
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<member name="sun_energy" type="float" setter="set_sun_energy" getter="get_sun_energy">
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</member>
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<member name="sun_latitude" type="float" setter="set_sun_latitude" getter="get_sun_latitude">
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</member>
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<member name="sun_longitude" type="float" setter="set_sun_longitude" getter="get_sun_longitude">
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</member>
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<member name="texture_size" type="int" setter="set_texture_size" getter="get_texture_size" enum="ProceduralSky.TextureSize">
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</member>
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</members>
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<constants>
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<constant name="TEXTURE_SIZE_256" value="0" enum="TextureSize">
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</constant>
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<constant name="TEXTURE_SIZE_512" value="1" enum="TextureSize">
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</constant>
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<constant name="TEXTURE_SIZE_1024" value="2" enum="TextureSize">
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</constant>
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<constant name="TEXTURE_SIZE_2048" value="3" enum="TextureSize">
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</constant>
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<constant name="TEXTURE_SIZE_4096" value="4" enum="TextureSize">
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</constant>
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<constant name="TEXTURE_SIZE_MAX" value="5" enum="TextureSize">
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</constant>
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</constants>
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</class>
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