godot/doc/classes/PhysicsMaterial.xml

26 lines
691 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsMaterial" inherits="Resource" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="absorbent" type="bool" setter="set_absorbent" getter="is_absorbent">
</member>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
</member>
<member name="rough" type="bool" setter="set_rough" getter="is_rough">
</member>
</members>
<constants>
</constants>
</class>